![]() ![]() Interacting with the Replay community has always been fantastic, whether it was on Facebook fan groups, during lunches at PAX East, personal visits to the office, or even random encounters at Minneapolis bars. Being able to sit down and play old games for hundreds of Replay episodes has been a blast, largely thanks to the conversations with Tim Turi, Andrew Reiner, Jeff Cork, Jeff Marchiafava, Ben Reeves, Ben Hanson, Bryan Vore, Matt Helgeson, Phil Kollar, and others that aren't named Joe Juba. I'm thrilled with the current state of the industry and look forward to new experiences just as much as anyone, but I've always found it important to keep the past fresh in my mind. First and foremost has been my involvement in our Replay show from day one. These five years have been unbelievable, and I’ve had the opportunity to work on so many rewarding projects. Five years later, it’s time to say goodbye. That path paid off, and he hired me in August of 2009. ![]() Between then and 2009, I got a job at Funcoland the day I was eligible at age 16, shot a commercial for the company, bought a shark suit and ran around the Game Informer offices at 18, wrote over 600 video game reviews in college, and paid my way out to E3 every year to check out new games and bug Andy McNamara about hiring me. The idea of being an adult that gets paid to play, write about, and talk about video games on a daily basis sounded unbelievably awesome, and I wanted every major decision in my life to point towards that defined end goal. ![]() I picked up the September 1993 issue of Game Informer when I was nine years old, and I immediately knew what I wanted my career to be. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |